local lotID = GetPrimitiveParameter(0)
if (nGameState.IsEPInstalled(3) ~= 0) then
	if (lotID == 0) then
		SetScriptReturnValue(False)
		return
	end
	if (Neighborhood.new():isValidLot(lotID) ~= 1) then
		-- print("Invalid Lot ID specified:", myvar_0)
		SetScriptReturnValue(False)
		return
	else
		SetScriptReturnValue(False)
	end
end
SetScriptReturnValue(nBusiness.LotHasBusiness(lotID))
